Age/Gender: n/a, Male
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Newgrounds Stats
Whistle Status: Normal
Exp. Points: 300 / 400
Exp. Rank #: 121,034
Voting Pow.: 4.58 votes
BBS Posts: 28 (0.03 per day)
Flash Reviews: 14
Music Reviews: 816
Trophies: 0
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Latest Flash Reviews
This flash messed up my eyes a bit. A interesting concept. Your song fit well in this flash. Must of took some time to get the transitions of the colors. Good job with the first flash. Make something more interactive in your 2nd flash if you want.
5/5
Bye for now
Author's Response:
Thanks for another review, glad you liked it. I'm thinking of doing something interactive a fair bit down the road, I'm still getting a grasp of animating, I'm not too big on scripting. If anything is interactive, it most likely won't be in a game format.
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"I'm terrible at reviews for flash, but here goes"
So when I first started playing this game, I'm like this is almost the exact same thing as sinjid. Just different weapons, environments, and characters. I'm thinking did this guy copy the idea from the author who made Sinjid. Later I found out that you were the one who made the Sinjid series. :) One thing I do like about this is that it is a complete game (or I think it is...I have not finished the entire game yet). Sinjid was like a demo or something. It's good that you have a training area though it does make the game much easier. I heard on one of the reviews about one of the enemies that takes forever to beat. Well I understand what he was talking about. That elvis zombie guy keeps on healing himself while I do the same so no one ends up losing. I just quit after 30 minutes of pointless back and forth hitting and healing. The ability to reset all your abilities and attributes is quite a nice tool to have, but again makes the game easier.
I'm surprised how well this game runs on my old windows. Only a few choppy spots but I blame that on my poor old computer. I need to get a new computer quickly. What I was hoping for was a parry or just defend system similar to paper mario 64. Eg. push a button just before you attack to get a more powerful hit or push a button just before being hit to minimize damage taken. Those little tweaks make the game more interactive rather than a click and hope you hit the guy with the rare power hit.
Besides that, this is a good game to play if you have a lot of patience. You got me playing this game for more than 4 hours which is more than most games on NG. Because of that I'll give you a 5/5 vote and 10/10 review. Hopefully your next game will be more complex and interactive. Keep up the good work. Bye for now
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Been waiting for another korean to enter newgrounds. Since "there she is" flash I have not seen another korean make a flash nor music. Well I'm korean and fortunately I can speak english better than you, but I am terrible at speaking korean. I got a little confused with the story. Hope you found yourself a girlfriend or wife since your over 30. Bye for now.
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Latest Audio Reviews
Hi Kawika,
What does Pacifica mean? I don't want to turn up the bass. Its you who should raise the bass for me when you mix a song. Here is what I thought.
The intro is okay. Not something amazing considering the bass and lead are playing the same pattern. I do like the bass sound though. Maybe use a better lead instrument next time. Especially at 42 seconds. That's a generic sample right there.
Not a bad transition at 56 seconds. Good job with the panning vox fx.
56 seconds again I think the bass works well here. The drums are good. Just that generic lead really destroys the experience. Some mean bass and some cheesy happy hardcore lead just doesn't mesh well for me.
Some of your fx sounds are actually quite neat. Kudos on making them. I also like the instrument at 2:33 seconds. However, again that fuzzy lead and generic sample ruins the moment. You should have used that 2:33 instrument more in this song.
So the song pretty much repeats until the end. No need to repeat myself again.
Overall, I feel this song isn't fully complete. Some instruments sound like you spent a good deal of time on. Some just feel like you got lazy and took the easy route to finish this song at a faster rate. The patterns of your fuzzy instrument is like 1/8 notes over and over again. There is essentially no change to this 1/8 pattern. Try to come up with more complicated patterns or you could always mix 1/8 stuff with quarter notes, half notes, 1/16, or anything else to get me a bit more surprised thus excited. Your song ain't that bad, but there definitely is room for improvement. Your on the right track though. Keep it up. 5/5 and 9/10 review
Bye for now
Author's Response:
Pacifica= a generic tropical name. Usually names dont really have to mean anything except give the right message. What i ment by turn up the bass is a figure of speach.
I do agree that this piece can use some work, i think that way with all of my musics.
I really do appreciate your review, its criticism like this is what actually causes improvements.
Kavi
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You already got enough indepth reviews already. I'll probably just repeat stuff you already know. Plus this song is pretty old now. You are most likely much better now. Anyway, you wanted a review for this one so I'll give.
Intro drums sound clear. Like the hi hats playing. Your cymbal splash may need some more. Try some sidechain on it? Possibly some modulations as the cymbal decays?
0:19-0:27 sounds like a very weak transition to the climax. Your fx is way overpowered by the kick. Not that I don't like the kick....just make that fx louder.
0:28 I don't mind the bass pattern. Its the bass instrument that is lacking. It has a lot of sub or a high sine level to it, but it isn't clear sounding. You might need to raise the more higher frequencies like 300-400hz.
1:07 but more obviously at 1:37 I am not a fan of these kinds of instruments that sound so eurodance like. Noise is good if used in the right way. You and your collaborator made this song not for the euro dance fans but for the more emotional deeper feeling you would get at more popular clubs or trance events. This euro dance type instrument just destroys that more mainstream club feel. In my opinion these noisy instruments should only be used as a background instrument in these types of songs. As for happy hardcore, sure why not use these noise instruments as the lead.
Kudos on your "midnight" low cutoff instrument. Something I would hear in professional trance songs.
Big exciting transition coming. The anticipations for the climax is high and then 2:33.....???? Where is the climax? Okay, sure you had the right idea. In the earlier sections of your songs you had the instruments pretty much separate from eachother, and at 2:33 you bring them all together. Nice job on that. However, even with them all together, it just doesn't get me excited. I'm not like jumping up and down like what you would see in any climax for many trance songs. You have to help me here on this one. I don't know if you made this song for the listener to relax to or if you wanted to make this song to get the listener in adrenaline mood. If the former than I can't really complain about the climax, but if the latter there needs to be some changes made.
3:28 is it just me or does the song just cut off and change to some piano part? More gradual transition might be better here. Now here is where that noise instrument really shows its problems. Piano, noisy instrument, choir pad, midnight instrument.....it just sounds so messy. Strip out that noisy instrument and things would be way more clearer. Sorry, this part just got on my nerves because of that white noise.
4:33 okay I'm digging the drums better here. Sounds better than the first climax at 2:33. Maybe cause now you have a extra instrument (the piano) to bring more fill to the song. You also dampened that noisy instrument (thank goodness) so it didn't ruin the experience.
So the song pretty much repeats. Yes, typical of trance and not something I dock marks off of. I do like more diverse music though.
Overall, you obviously can see my frustration in that white noise instrument. Yes, you can use it in these kinds of trance songs but there is a very fine line as to when that kind of instrument can just ruin a song or make it better. I probably am just saying stuff that the past reviewers have already said. Your definitely on the right track here. Your production skills are at a good level right now. Just be wary about the instruments you use and as a bonus try for more diverse music.
5/5 and 9/10.
Bye for now
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Hmm, I knew a song like this would make it to the top 5. Arpeggiated trance....obviously most people like it on here, however it is so over used thus unoriginal. Not that hard to make with a arpeggiator. However, its near christmas so I'm more in a happy mood today. I won't be harsh on the arpeggios.
Around 30 seconds I'm not a fan off. Your lead is copying what the bass is doing on every upbeat. The only difference is that your lead is actually changing notes. This is your typical electronic dance stuff here. Again, not very original.
Off topic...cool, I just noticed what NG did with the video player. Extra features = better.
1:50 okay something different here. Great job on those digital sounds. However, the pattern used does not get me all excited. You need to stop using that boring bass on every upbeat. Come up with something other than quarter notes and 1/8 notes.
Okay, sure a long ending. That's just your style. I like to finish a song with a climax...just me so not taking any marks off for your long ending.
Overall, your song screams unoriginal. Yes, arpeggios sound cool, the upbeat dance bass pattern can get people feeling the vibes, but in the end its all been done before. Generally, I don't mind the bass on the upbeat because that's the bread and butter in dance music, but your lead is essentially copying what the bass is doing. It needs to play something different so I don't get distracted from the repetitiveness.
However, I give you kudos for making the digital instrument sound good. Just need to make some more unique patterns rather than it just playing arpeggios again.
5/5 and 9/10 review. Have a great christmas holidays
Bye for now
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